FTL: Faster Than Light + Soundtrack



Glitchangels

If you don't do this, any amount of searching won't yield any results. Then just follow the logical steps (Application Support Steam SteamApps Common FTL Faster Than Light Soundtrack). Whilst you're at it, I highly recommend adding The Folder Library to your favourites, on the left hand column. One of the direct results of folks helping Subset Games, the developers of FTL: Faster Than Light, absolutely demolish their Kickstarter goal was hiring Ben Prunty to score the game.

What are mods?

A 'mod' (short for 'modification') is a fan-made alteration to a game which allows it to look and act different than the original. In the case of FTL, the community has created a number of mods, ranging from redesigns of the game's art all the way to mods which create brand new campaigns and gameplay modes.

Are mods safe?

Mods are not official patches. They are not developed, published, or maintained by any members of the development team, and as such, we cannot guarantee their stability nor are we responsible for any content we did not create ourselves.

So this is much mellower and more deliberate in pacing than my usual stuff. FTL is a great game, and Ben Prunty made a soundtrack for it that fits perfectly. I spent hundreds of hours playing this, and the soundtrack stuck with me, so it was only a matter of time before I tackled it. The FTL soundtrack is available for purchase on Bandcamp and Steam. 1; 2 Current page: Page 2 Prev Page Page 1. FTL: Faster Than Light. Visit Tunefind for music from your favorite TV shows and movies. Find all 29 songs in FTL: Faster Than Light Soundtrack, with scene descriptions. Listen to trailer music, OST, original score, and the full list of popular songs in the film.



Installing and Using Mods

Slipstream is a fan-made mod manager for FTL which makes it easy to install multiple mods and control which ones you use, when you want to use them. It is the go-to method of using mods with FTL.

Slipstream installation instructions:

1. Download Slipstream Mod Manager zip file from the official thread in our forums.
2. Extract the Slipstream folder from the zip file.


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3. Open the Slipstream file folder, you should see a single folder with the same title as the parent folder (e.g. Slipstream Mod Manager v1.6-Win).
4. Move the Slipstream file folder to your FTL folder. For Steam users, it will be located in Program Files/Steam/steamapps/common/FTL Faster Than Light (See screenshot.)


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OPTIONAL: Rename the Slipstream folder to simply 'Slipstream'.
Open the Slipstream folder and find the 'modman' application.


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Double click on 'modman' to start Slipstream. You will see a black window while the program searches for your copy of FTL. You will see a confirmation popup (see screenshot) once FTL has been located. Click 'yes' to confirm and launch Slipstream.


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FTL: Faster Than Light + Soundtrack

Important notes:

You must return your copy of FTL to its default, unmodded state before installing Slipstream. Additional details available in this post.

While it is possible to use two mods at once, mods get installed in the order in which they are listed in Slipstream. Therefore, if two mods write over the same files, they will never be able to work together successfully.

To add mods to slipstream, navigate to the steamapps/common/FTL Faster Than Light folder (where the game is located). Once there, move your downloaded mod into the 'mods' folder.

To activate a mod, run Slipstream, select the mod(s) you want to use, then click 'patch'. Once the program is done, you should be able to run the game as you would normally, but with new access to the mods.

You can use Slipstream to both install and manage your mods. To add a new mod, please follow the instructions below.

1. Choose the mod you would like to install. For this tutorial, we will be using the Shiny! UI Overhaul and Graphics Mod to change the look of the game. For reference, this is screenshot of the default hangar screen:


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2. Download the mod to your computer. You should see a file similar to the one pictured, ending with '.ftl' or '.zip'. Slipstream can be set to recognize zip files by launching it, going to the file tab at the top left, clicking preferences, then checking the 'allow_zip' option. (Note: Some operating systems may remove the '.ftl' ending. If this happens, you can simply add it back yourself.)


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3. Open your Slipstream folder in a second window and move the new mod into the 'mods' subfolder.


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4. Once you have moved the new mod, open Slipstream. The newly-added mod should appear in the list of available mods. Check the tickbox next to the new mod, then click 'Patch'.


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5. When Slipstream has finished patching the game, you will see a popup asking if you would like to start FTL. Click 'yes' to launch the game and see the results of your newly-added mod.


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Note: You do NOT need to run Slipstream every time you play; only when you need to change which mods you are using.



Featured Mods

FTL: Hyperspace

Hyperspace is an FTL hard coded modding API. It's installed separately, and provides many new features for mod makers to utilize that are not possible in conventional modding. Hyperspace only works on FTL 1.6.9 currently, but includes a .bat file to automatically downgrade your game and install the hyperspace files.

Arsenal+ (English Translation)

Arsenal+ is a complete overhaul mod, adding new equipment, sectors, factions, ships, and more. Originally Russian-only, translation work was completed by Mr_Easy_Money, and the original version can be found on vk.com.

FTL: Multiverse

Multiverse was originally intended to be a small weapon/drone and ship pack, but a need for lore to connect the new factions and a growing dev team lead to larger ambitions, and eventually Multiverse bloomed into a full overhaul project. A large portion of assets from PC are recycled, many with improvements, but code wise the mod has been made completely from scratch.

Vicious Vessels

Vicious Vessels is a modification which adds new enemy ships. Complete with new hull images, gib animations, custom ship classes based on new hull designs and new ship lists used in some events. Also includes various balance changes to vanilla ships.

FTL Captain's Edition

Arriving at the beacon, you discover a whole new, extended, balanced and lore-friendly FTL experience. Fight space stations of the different factions. Use dozen of new weapons and see various new enemy classes using them against you. Make decisions in new events and follow immerisve new quest-lines. Escape the Rebel fleet in a harsher, but richer galaxy.

Extended Pursuit Indicator

This collection of mods enables users to add between 2 and 24 more levels to the Rebel pursuit indicator on the sector map screen, allowing you to gauge easier how far the fleet will advance after a certain amount of jumps and if it will overtake a certain beacon.

Descent into Darkness

Descent into Darkness is a complete overhaul modification for FTL. You do not start with a single ship loadout and play the game regularly. Instead, you are given a barebones ship hull and pick your starting gear, crew, augments, everything.

Better Planet and Backgrounds

This mod replaces all of the existing planets and backgrounds and adds a lot more.



Language Mods

The following are fan made mods which change the language of the text presented in FTL. They can be installed like any other mod using the steps described above. We cannot guarantee their accuracy or content. If you encounter any questionable content or know of any additional mods we should add to this list, please let us know.


French: 'Faster Than Light STFR'- Angarmax, Bill_Dupond, BriseRotule, omeno, Anthony Carretier, & TOuistiti59
Traduction de l'edition basique ainsi que de l'advanced edition! Interface graphique + textes des événements.

Japanese: 'Localizing into Japanese'- via https://seesaawiki.jp
ENGLISH: Translating completed. With the update to AdvancedEdition (1.5.4), additional significant text changes have been made.

Spanish: 'Faster Than Light (Ed. Avanzada) Mod en español'- Tonxabar & Maverik
La traducción completa al español de FTL Edicion Avanzada (Version 1.05.13).

Russian for the Advanced Edition- Owner: sokolov.mstislav
Alternative translation from Russian FTL community

Ukrainian for FTLfrom SBT Localization
Переклад від спілки 'Шлякбитраф'. Перекладена основна і розширена версії (v1.5.10) включно з графічними об’єктами.

Czechby Daniel Zima (HUDSON)
Czech localization FTL v.1.6.8.



Random Mods

Ftl Faster Than Light Wiki

Please reload the page for five new random mods. See also: The Master Mod List

Posted 2019-08-30, evaluated by the judges panel

Sir_NutS (Paul Michael Molina), hits us again, this time with a mellower, downtempo synth jam featuring warm, pitch-drifting, melting synths & dusty beats, arranging Ben Prunty's title theme from FTL:

Light

'I figured you guys were getting tired of the endless flood of synthwave remixes from me, so I guess something different is appropiate. I went into this one trying to do something warm, lo-fi/analog-sounding, and also unlike most of my remixes, not in your face all the time. So this is much mellower and more deliberate in pacing than my usual stuff. FTL is a great game, and Ben Prunty made a soundtrack for it that fits perfectly. I spent hundreds of hours playing this, and the soundtrack stuck with me, so it was only a matter of time before I tackled it.

I hope everyone enjoys this one, I like the results, and I'm happy that I went into sorta unknown territory and came back with something alright to show.'

Groovy vibe/aesthetic shift for Mike; I can never really get too much of his particular flavor of synthwave, but this is lower-fi, mellow, & comparatively stripped down, and right from those introductory, drifting/melting chords, you know it's gonna be good. Vaporwave? Retrowave? Something-wave.. judges were unanimous; Rexy provided a great breakdown & analysis:

Ftl Faster Than Light Download

'Structure-wise, it's one run-through of the source but with a whole bunch of modifications. The backing melody's irregular syncopation from 0:48, the little melody flourishes in the first half (0:36, 1:46, the sine pluck at 1:58) and the source arpeggio changed into a filter-heavy sequence (1:06) all stuck out. The additional synth solo in the 1:23 section also added some much-needed warmth in the lower end. And the square legato synth at 2:50 is all original despite having a similar tone and rhythm to a left-panned synth later on in the source. It's a sign that you knew the BGM inside and out and achieved a compelling arrangement while still respecting the qualities of Ben Prunty's composition.

Ftl Faster Than Light Steam

Seriously, I got nothing else to say - great job, hey ho, front page, let's go.'

I got nothing else to say, either; Ben's score to FTL really resonated with fans & fit the game like a glove, and Mike's taken that & given it a watery, warm, & well-textured makeover. Great stuff - enjoy!

Ftl Faster Than Light Free

― djpretzel